Hi! I’m Samuel

I am an electrical engineer and game developer from Switzerland. Currently, I am studying electrical engineering part-time at ZHAW in Winterthur while simultaneously working as an independent game developer on my own projects. In my
leisure time, I enjoy participating in various sports activities.

When I learned to code on a microcontroller during my apprenticeship, a whole new world opened up to me. I began programming games on small 7-segment displays during my free time. It didn’t take long for me to design my own circuit boards capable of controlling pixel-based displays. Eventually, I even developed a basic 3D engine for such a display.

However, it was when I began creating games with Unity that they truly started to take shape. Through each new project and countless hours of watching YouTube videos, I acquired increasingly more knowledge. As a result, my games continued to improve. Today, I can proudly say that I have already published several games.

And even though I love programming games, I really enjoy developing electronics as well, which is also the reason why I decided to study electrical engineering.

Hi! I’m Samuel

I am an electrical engineer and game developer from Switzerland. Currently, I am studying electrical engineering part-time at ZHAW in Winterthur while simultaneously working as an independent game developer on my own projects. In my
leisure time, I enjoy participating in various sports activities.

When I learned to code on a microcontroller during my apprenticeship, a whole new world opened up to me. I began programming games on small 7-segment displays during my free time. It didn’t take long for me to design my own circuit boards capable of controlling pixel-based displays. Eventually, I even developed a basic 3D engine for such a display.

However, it was when I began creating games with Unity that they truly started to take shape. Through each new project and countless hours of watching YouTube videos, I acquired increasingly more knowledge. As a result, my games continued to improve. Today, I can proudly say that I have already published several games.

And even though I love programming games, I really enjoy developing electronics as well, which is also the reason why I decided to study electrical engineering.

Software proficiency:

Software proficiency:

Unity

Blender

Figma

Gimp

Inkscape

Eagle

Fusion 360

Matlab

DaVinci Resolve

VS Code

Unity

Blender

Figma

Gimp

Inkscape

Eagle

Fusion 360

Matlab

DaVinci Resolve

VS Code

Skills:

Contact me: